Features:
Image file support
Images formats used for texturing and view-background images
Images formats used for texturing and view-background images
* GIF
* JPG
* PNG
* BMP
* DDS
* PPM
* TGA (Targa)
* TIF
* JPG
* PNG
* BMP
* DDS
* PPM
* TGA (Targa)
* TIF
Other
* Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation
* Multipoint polygon and line editing down to vertex level
* No polygon limits
* Edit at different granularity – groups, objects, surfaces, vertices
* Simple and easy manipulation of selected components
* Powerful mouse selection with add/remove, select through and select closest components
* Surface and vertex loop selection
* Fast subdivision-surfaces with instant switch to view/hide subdivisions
* Extrusion and surface revolution of lines and surfaces
* Built-in fast OpenGL 3D renderer with adjustable field-of-view – instantly see results of your actions in 3D. Spin the model or switch into ‘walk mode’ for Quake-style control.
* Realtime mirror for symmetrical work
* Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away
* Manipulate one or more vertices
o snap together
o snap to grid
o smooth shape
o align to axis
o create new surfaces from
o create a 2D mesh using
* Manipulate one or more surfaces/polygons
o insert/remove vertices
o slice across surface/s
o make holes
o spike
o spline
o bevel
o triangulate
o flip
o divide
o combine
o flatten
o calculate surface-area
o change vertex order
o cut away into a new object
* Manipulate one or more objects
o extrude along a path (line)
o Revolve
o mirror
o reduce polygons
o merge surfaces/vertices into a single object
o fragment/explode – split surfaces into individual objects
o align to each other
o replicate
* Object crease angle support – smooth shapes with sharp edges without the hard work
* Texture mapping support with switchable real-time rendering.
* Switch a view into ‘Inspect’ mode to instantly see the ‘clean’ image
* Anti-alias 3D views for smoother images
* Snapshot images into the system clipboard for pasting into other software (Windows, Mac)
* Create new surfaces/objects around any selection (Convex hull)
* Objects can be named and searched for within a scene
* Attach URLs to objects for use in VRML files
* Attach string data to objects can be used as special directives for POV or renderman, or custom software
* Navigate/Zoom around the 2D views with cursor keys and other single key presses
* Hierarchical view window with drag/drop and locking/ hiding controls
* Hide/unhide objects for easier/faster editing of complicated scenes
* Headlight and up to 7 other positionable lights
* 24-bit colour palette with adjustable diffuse; ambient; emissive; specular; shininess and transparency
* Adjustable 2D and 3D grid guide lines with grid-snap function
* Distances, positions and sizes of selected objects displayed on screen
* Scale a selection to a specific size
* Configurable to use external renderers such as Povray ( Tools->Render )
* Flip a selection about X, Y or Z axis
* Remove duplicate vertices and surfaces (’optimize’)
* 3D mouse (3Dconnexion) support e.g. SpaceNavigator
* Multi-platform program – Windows, Linux and Mac OS X
* Fast and memory efficient, compact program binary.
* Software development kit and plugin interface.
* Multipoint polygon and line editing down to vertex level
* No polygon limits
* Edit at different granularity – groups, objects, surfaces, vertices
* Simple and easy manipulation of selected components
* Powerful mouse selection with add/remove, select through and select closest components
* Surface and vertex loop selection
* Fast subdivision-surfaces with instant switch to view/hide subdivisions
* Extrusion and surface revolution of lines and surfaces
* Built-in fast OpenGL 3D renderer with adjustable field-of-view – instantly see results of your actions in 3D. Spin the model or switch into ‘walk mode’ for Quake-style control.
* Realtime mirror for symmetrical work
* Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away
* Manipulate one or more vertices
o snap together
o snap to grid
o smooth shape
o align to axis
o create new surfaces from
o create a 2D mesh using
* Manipulate one or more surfaces/polygons
o insert/remove vertices
o slice across surface/s
o make holes
o spike
o spline
o bevel
o triangulate
o flip
o divide
o combine
o flatten
o calculate surface-area
o change vertex order
o cut away into a new object
* Manipulate one or more objects
o extrude along a path (line)
o Revolve
o mirror
o reduce polygons
o merge surfaces/vertices into a single object
o fragment/explode – split surfaces into individual objects
o align to each other
o replicate
* Object crease angle support – smooth shapes with sharp edges without the hard work
* Texture mapping support with switchable real-time rendering.
* Switch a view into ‘Inspect’ mode to instantly see the ‘clean’ image
* Anti-alias 3D views for smoother images
* Snapshot images into the system clipboard for pasting into other software (Windows, Mac)
* Create new surfaces/objects around any selection (Convex hull)
* Objects can be named and searched for within a scene
* Attach URLs to objects for use in VRML files
* Attach string data to objects can be used as special directives for POV or renderman, or custom software
* Navigate/Zoom around the 2D views with cursor keys and other single key presses
* Hierarchical view window with drag/drop and locking/ hiding controls
* Hide/unhide objects for easier/faster editing of complicated scenes
* Headlight and up to 7 other positionable lights
* 24-bit colour palette with adjustable diffuse; ambient; emissive; specular; shininess and transparency
* Adjustable 2D and 3D grid guide lines with grid-snap function
* Distances, positions and sizes of selected objects displayed on screen
* Scale a selection to a specific size
* Configurable to use external renderers such as Povray ( Tools->Render )
* Flip a selection about X, Y or Z axis
* Remove duplicate vertices and surfaces (’optimize’)
* 3D mouse (3Dconnexion) support e.g. SpaceNavigator
* Multi-platform program – Windows, Linux and Mac OS X
* Fast and memory efficient, compact program binary.
* Software development kit and plugin interface.
Requirements
* Windows or Linux x86 or Mac OS X 10.4 (or later)
* 256 MB RAM minimum
* 20 MB hard disk space
* preferable, but not necessary – 3D accelerated video card with OpenGL drivers
* monitor resolution 1024×768, or higher
* 256 MB RAM minimum
* 20 MB hard disk space
* preferable, but not necessary – 3D accelerated video card with OpenGL drivers
* monitor resolution 1024×768, or higher
http://hotfile.com/dl/13611640/4429647/ac3d_6.1_ST.rar.html
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